Don’t Miss Retro Gamer Issue 182

Retro Gamer issue 182 has hit the shelves today, and if you’re a fan of the Mega Drive you won’t want to miss it. Our cover feature takes a deep dive into the technology that makes the 30 year old console tick, with key developers including Mark Cerny, Trip Hawkins and Rieko Kodama giving their expert insight. What’s more, we have two added gifts – a fantastic sticker sheet featuring classic Sega sprites and iconography, and a guide to the…

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Kingdom Hearts III – First Hands-on Preview

After two main games, many spin-offs, and years of waiting, Kingdom Hearts III is finally set to be released in 2019. At this year’s Anime Expo 2018, I had some thorough hands-on time with the game.

Directed by Tetsuya Nomura, Kingdom Hearts III will be the conclusion of Xehanort’s story line. With many fans eagerly awaiting this title, expectations are set very high. With my time playing the showcased demo, I don’t really know how I felt about it afterwards.

I know this will be…

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How Journey only truly made sense when almost everything had been cut • Eurogamer.net

Jenova Chen, the co-founder of Thatgamecompany and creative director of Journey, played a lot of World of Warcraft during grad school. And he always knew that he wanted to make an MMO one day – a form of games that are synonymous, rightly or wrongly, with scope and scale.

And yet when Chen started to make games, the games his studio turned out tended to be small – or at least they seemed small, before you got properly into them. In Flow, you are a tiny amoeba or some such, swimming about in…

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